Senior Character Artist Job at PUBG MOBILE, Madison, WI

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  • PUBG MOBILE
  • Madison, WI

Job Description

PUBG Madison is seeking an experienced and talented Character Artist to help create high quality and detailed characters and heads. You will work closely with different disciplines to help define the look and aesthetic feel of characters including heads.

A deep passion for gameplay that both looks and feels great is necessary to help create best in class character art. If you have experience making photorealistic characters and want to get in the ground floor of this awesome effort sounds exciting, we'd love to see you apply! This role reports to the Lead of Player Art.

Responsibilities:

  • Develop game-ready assets, primarily focusing on character heads and hair, with additional player body and gear creation when necessary
  • Leverage deep expertise in character modeling tailored for AAA game development
  • Communicate and collaborate effectively with other departments to create a cohesive and compelling visual product
  • Implement, test and error check models in Unreal engine
  • Help define and improve DCC and game engine animation pipeline
  • Coordinate with producers and leads to create, track, and manage tasks accurately
  • Receive and apply feedback while also providing constructive feedback to team members
  • Create documentation, share knowledge, and mentor less-senior artists

Qualifications:

  • 5+ years professional game development experience with at least 1 shipped title
  • Expert-level knowledge of industry-standard software, tools, and pipelines (e.g., 3DS Max, Maya, ZBrush, Substance Suite, Marvelous Designer)
  • Strong proficiency in first- and third-person asset creation
  • A portfolio showcasing realistic characters and heads in-game.
  • Proven experience creating clean, efficient models with accurate UVs and textures
  • Skilled in PBR texture creation and understanding material processes
  • Strong communication skills, with the ability to provide insightful feedback and collaborate effective with other disciplines
  • In-depth understanding of character design, including silhouette, form, function, and purpose
  • Ability to manage deadlines, prioritize tasks, and stay self-motivated

Preferred Qualifications:

  • Experience with Unreal Engine technology
  • Familiarity with the MetaHuman pipeline
  • Experience working with scan data for heads or assets
  • Additional skills in material creation, concepting, etc.
  • Knowledge of rigging or technical art

What We Offer:

  • A highly competitive total compensation package
  • Comprehensive employer funded healthcare – ensuring you pay nothing out of pocket for in-network medical care 
  • Employer-paid premiums for dental, vision, short & long-term disability, life insurance, and AD&D insurance
  • Generous benefits include 20 days PTO, 12 paid holidays and a studio-wide holiday break annually
  • 15 annual sick leave days to prioritize your well-being
  • Annual health & wellness, video game, and continuing education reimbursements 
  • Industry-leading family planning and fertility care benefits, including gender-affirming care, through Carrot Fertility 
  • Enjoy free catered lunches, meal reimbursements, and snacks and beverages for in office staff 
  • Engage in regular team outings and events to foster a positive work culture 
  • 401K with a company match for your financial well-being 

PUBG Studios provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state, or local laws. This policy applies to all terms and conditions of employment, including recruiting, hiring, placement, promotion, termination, layoff, recall, transfer, leaves of absence, compensation, and training.

Job Tags

Remote job, Holiday work, Full time, Temporary work, Local area,

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